Dota 6.66 Hero Doom Bringer New Devour Skill

 Dota 6.66 Hero Doom Bringer New Skill
New Devour Skill
Creeps : Up to level 2 / 4 / 5 / 6
Bonus Gold : 40 / 60 / 80 / 100
Cold Down : 60 / 55 / 50 / 45
Mana Cost: 60

Gains the skill abilities of the target neutral creep has until you devour another creep with abilities to replace it ! Here are a list of skill that Doom Bringer hero can get from neutral creep.




Speed Aura
Increases nearby friendly units' movement speed by 12%

Endurance Aura
 
Increases nearby friendly units' attack rate by 15%

War Stomp Skill
Slams the ground, dealing 25 damage to nearby enemy land units and stunning them for 2 seconds

Frost Attack Skill
Induces a freezing effect to the Ghost's attacks. Each attack slows the enemy's movement and attack rates.

Frost Armor Skill
Creates a shield of frost around a target friendly unit. The shield adds 8 armor and slows melee units that attack it for 4 seconds.

Heal Skill
Heals a target friendly non-mechanical wounded unit.

Shock Wave Skill
A wave of force that ripples outward. causing 100 damage to land units in a line.

Unholy Aura
Increases nearby friendly units' life regeneration rate by 3HP per second

Toughness Aura
Gives 3 additional armor to nearby friendly units.

Tornado Skill
Summons a fierce controllable Tornado that slows enemy units' movement and attack speed and damage enemy units.

Purge Skill
Removes all buffs from a target unit, and slows its movement speed by a factor of 5.

Command Aura
Give 30% extra damage to the attacks of nearby friendly units.

Critical Strike Skill
Give a 20% chance to do 2 times normal damage on an attack.

Ensnare Skill
Causes a target unit to be bound to the ground so that it cannot move. Air units that are ensnared can be attacked as though they were land units.

Raise Dead Skill
Raises 2 skeletons from a corpse

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